Session 0 - Campaign Setup

๐Ÿ“‹ Session Overview

Duration: Currently in progress (started 4:00 PM) Location: Online Players: User (Captain Howling Banjo), Andi, Captorstrike, Luie, Mark GM: Geoff Status: ๐Ÿ”ด LIVE SESSION - Session 0 in progress

๐ŸŽฏ Session 0 Goals

  • World overview and tone setting

๐Ÿ‘ฅ Character Introductions

Captain Howling Banjo (Gareth)

Class: Simian Nightwalker Rogue from Undergarden Key Traits: [Notes from introductions] Connections: [Links to other PCs discovered]

[Andiโ€™s Character]

Class: [To be filled] Key Traits: [Notes from introductions] Connections: [Links to other PCs discovered]

[Luieโ€™s Character]

Class: [To be filled] Key Traits: [Notes from introductions] Connections: [Links to other PCs discovered]

[Markโ€™s Character]

Class: [To be filled] Key Traits: [Notes from introductions] Connections: [Links to other PCs discovered]

๐ŸŒ World & Campaign Setup

Age of Umbra Context

  • How characters relate to the eternal eclipse
  • Individual connections to the setting
  • Home communities and backgrounds
  • Shared knowledge about the world

Opening Situation

Where the campaign begins - to be determined by Geoff

๐Ÿ›ก๏ธ Safety & Expectations

Safety Tools Discussed

  • X-Card system
  • Lines and Veils
  • Check-in procedures
  • Comfort level with different content

Campaign Expectations

  • Session frequency: Weekly Fridays at 4:00 PM
  • Session length: [Typical duration]
  • Communication between sessions
  • Character death and consequences
  • Player agency and collaboration

๐Ÿ“œ House Rules Confirmed

Reference to house-rules.md for details

Key Rules Clarifications

  • [Important rule modifications or interpretations]
  • [Group-specific agreements]
  • [Mechanics questions resolved]

๐Ÿ”— Party Connections

How We Know Each Other

Shared backstory elements that bring the party together

Group Goals

Common objectives or reasons for adventuring together

Party Dynamics

Initial impressions and relationship dynamics

๐ŸŽฌ Opening Scene Setup

Starting Location

Where Session 1 will begin

Initial Situation

The hook or circumstances that launch the adventure

Immediate Goals

What the party needs to address first

๐Ÿ“ Follow-Up Actions

For Next Session

  • Finalize any remaining character details
  • Update character relationship notes
  • Prepare opening scene materials
  • Add party connections to character files

Character Updates Needed

  • Update party member character files with revealed info
  • Add relationship details to Captain Howling Banjoโ€™s file
  • Note any backstory connections established

๐Ÿ’ญ Initial Impressions

Group Dynamic

Notes on how the players and characters mesh

Campaign Tone

The mood and style established for the campaign

Excitement Level

What players are most looking forward to

๐Ÿ”ฎ Looking Forward

Session 1 Setup

  • Date: [Next Friday]
  • Location: [Starting point]
  • Goal: [Initial adventure objective]

Long-term Hooks

Story threads established that will develop over time