Session 4 - Five Hours to Hell

đź“‹ Session Summary

Duration: ~3 hours Location: Online
Players: User, Andi System Note: First session using foundryborne system - excellent UX improvement!

Key Events

  • Chasmtender Investigation: Following lead from Jimmy the bartender about Craven’s connection to chasmtenders
  • Void Spire Infiltration: Party navigates security checkpoint, bureaucracy, and discriminatory treatment
  • Contract Reversal: From suspects to official contractors after learning of Craven’s attacks
  • Descent Begins: 5-hour elevator journey into Shalk Chasm depths under ooze creature assault

Critical Information Discovered

  • Craven is attacking chasmtenders: Not working with them, but systematically destroying their operations
  • The Chainlord: Ultimate authority overseeing Void Spire operations
  • Official contract secured: Party hired to stop Craven and recover mysterious sphere artifact
  • Sphere Artifact Mission: Chainlord tasks party to find specific sphere artifact as payment for chasm expedition
  • Chasm ecosystem hostile: Ooze creatures and other predators inhabit the depths

Chasmtenders Political Situation

  • Divided Opinion: Local community split on chasmtenders’ legitimacy
    • Supporters: Believe they’re doing necessary work keeping Void Spire clean/stable
    • Critics: View them as extortionists exploiting community dependence
  • Economic Control: Life in Anchorpoint entirely based on trade from artifacts pulled from below
  • Monopoly Power: Chasmtenders control access to Shalk Chasm’s valuable resources
  • Shalk Chasm Wealth: Contains many artifacts including portal to another world

TORQUE’S CRITICAL SIGHTING

  • Craven Visual Confirmation: Saw Craven (burly) with 10 men at the chasm
  • Chasmtender Meeting: Witnessed them talking to chasmtenders before descent
  • DISAPPEARED: Craven’s entire group entered chasm and never returned
  • Timeline: Sighting suggests recent activity - investigation target may be in chasm
  • Group Size: Craven traveling with substantial force (10 men)
  • Extortion Evidence: Chasmtenders wanted “a chestload” from Torque for access

TORQUE’S EVIDENCE QUEST

  • Needs Proof: Wants evidence of chasmtender “farce” but uncertain who to give it to
  • Authority Confusion: No clear recipient for evidence - suggests lack of oversight/justice system
  • Wants Documentation: Seeking “something solid, some notes” to prove chasmtender corruption
  • Augustus’s Question: Asked “for whom?” regarding proof recipient - highlighting systemic problem
  • Grassroots Opposition: Individual seeking justice without institutional support

Session 3 Recap - Where We Left Off

  • Party reached Anchorpoint after surviving Whisper Wind Pass combat gauntlet
  • Discovered the Void Spire: Enormous spire of flame - supernatural landmark
  • Major city built around this magical phenomenon
  • Enhanced party with magical equipment: Arcane Prism, Premium Bedroll, Charm Potion, Arcane Cloak, Armor-enhancing Jewel
  • Mission continues toward Shalk Chasm to investigate Craven Vakvom

🎭 Character Moments

Augustus (Recovery & Political Analysis)

  • Visible Injuries: Quite beaten up from recent adventures and combat encounters
  • Short Rest: Taking time to recover with hot stew at The Chainlink Tavern
  • Party Concern: Companions noting his condition and planning appropriate rest
  • Tavern Recovery: Using civilized environment for proper healing and restoration
  • Political Stance: Believes chasmtenders are untrustworthy extortionists who shouldn’t be exploiting people
  • Moral Opposition: Strong ethical objections to economic exploitation of community
  • Investigation Question: Asked Torque “for whom?” regarding proof of chasmtender farce
  • Evidence Interest: Engaging with Torque’s desire for solid evidence against chasmtenders
  • Self-Preparation: Bought health potion for dangerous expedition ahead
  • Leadership Support: Asked Banjo to lead the way to find chasmkeepers - trusting party member’s guidance
  • Security Encounter: Witnessing CSA racist treatment of Banjo - likely reinforcing his distrust of authority
  • BUREAUCRATIC RECOGNITION: Familiar with administrative woman’s paperwork tactics - experience with bureaucratic obstruction
  • BRIBERY ATTEMPT: Tried to bribe the Fungril administrator - immediately and firmly rebuked
  • Professional Misjudgment: Misread the administrator’s professional integrity despite system experience
  • Line Management: Back in long queue for chasm access after paperwork completion
  • TACTICAL DECEPTION: Faked heart attack away from line - SUCCESSFUL DISTRACTION creating chaos
  • Team Coordination: Enabled Vaerenth and Hart to slip forward while line was distracted
  • MEDICAL LIABILITY: Guards want to escort him to “chasmtender approved facility” - liability control measure
  • QUICK RECOVERY: “It was just gas” - dismissing medical concerns to avoid forced medical custody
  • FORCED MEDICAL ESCORT: Guard insisted despite protests - Augustus and Aster escorted to medical facility
  • Dr. Auger Encounter: Brought to small goblin in lab coat at chasmtender medical room
  • PAINFUL EXAMINATION: Dr. Auger pressed on Augustus’s shell causing pain - rough medical technique
  • MALPRACTICE ACCUSATION: Accused Dr. Auger of malpractice - criticizing “old school doctor behavior”
  • Professional Confrontation: Challenging medical authority within chasmtender system

Banjo (Homeland Concerns & Racial Harassment)

  • Underground Heritage: His homeland is underground, potentially accessible through Shalk Chasm
  • Personal Stakes: Portal to another world in chasm could connect to his people
  • Wary Approach: Cautious about chasmtenders’ control over access to underground regions
  • Cultural Connection: Understanding of underground civilizations and their value
  • Generous Gesture: Tossed coin to Jimmy (bartender) for bottle of oil for Torque
  • Ancestry Mistake: Realized after ordering oil that Torque is rock-based, not robot - humorous misunderstanding
  • Social Kindness: Despite confusion, gesture was appreciated by Torque
  • Bazaar Investigation: Searched shops for homeland artifacts - none visible but still suspicious
  • Gift Received: Aster bought health potion for him - team support appreciated
  • Party Leadership: Led party toward the Void Spire when searching for chasmkeepers
  • SECURITY HARASSMENT: Failed stealth roll hiding dagger - guard confiscated weapon
  • RACIST ABUSE: Guard labeled dagger “simian” in racist manner - Banjo HATES this treatment
  • CSA Hostility: Immediate negative experience with “Chasm Security Agency” guards
  • WEAPON STILL CONFISCATED: Knife not returned - only party member still disarmed by racist security
  • DAGGER REPLACEMENT: Rorden D provides replacement dagger from guard consort - correcting discriminatory weapon confiscation
  • Void Spire Entry: Proceeding into supernatural structure despite discriminatory treatment
  • PAPERWORK EFFICIENCY: Four-limb writing - grabbed four utensils to tackle massive bureaucracy efficiently
  • Customs Intelligence: Learning through forms that chasmtenders control all chasm traffic and pricing

Aster (Team Support & Generosity)

  • Healing Support: Bought health potion for Banjo - caring for party member safety
  • Team Investment: Using resources to prepare entire party for dangerous mission ahead
  • Generous Spirit: Pattern of supporting party members continues from previous sessions
  • MEDICAL ESCORT: Accompanied Augustus to chasmtender medical facility - team solidarity during forced detention
  • Dr. Auger Meeting: Present for encounter with small goblin doctor in lab coat

Hart (Tactical Coordination & Threat Assessment)

  • TACTICAL ADVANCEMENT: Slipped forward in line with Vaerenth during Augustus’s successful distraction
  • Administrative Progress: Reached grumpy Fungril administrator for official chasm access processing
  • Team Coordination: Working with Vaerenth to advance party’s mission while others manage distraction
  • TEAM PURSUIT: Rushed to catch up when Augustus and Aster were escorted to medical facility
  • Medical Room Entry: Followed party to chasmtender medical room with Dr. Auger
  • THREAT ASSESSMENT: Asked what would happen if she kills Dr. Auger - testing security response protocols
  • Intelligence Gathering: Inquiring “who would come?” - assessing chasmtender security capabilities

Banjo (Homeland Concerns & Team Unity)

  • Underground Heritage: His homeland is underground, potentially accessible through Shalk Chasm
  • Personal Stakes: Portal to another world in chasm could connect to his people
  • Wary Approach: Cautious about chasmtenders’ control over access to underground regions
  • Cultural Connection: Understanding of underground civilizations and their value
  • Generous Gesture: Tossed coin to Jimmy (bartender) for bottle of oil for Torque
  • Ancestry Mistake: Realized after ordering oil that Torque is rock-based, not robot - humorous misunderstanding
  • Social Kindness: Despite confusion, gesture was appreciated by Torque
  • Bazaar Investigation: Searched shops for homeland artifacts - none visible but still suspicious
  • Gift Received: Aster bought health potion for him - team support appreciated
  • Party Leadership: Led party toward the Void Spire when searching for chasmkeepers
  • SECURITY HARASSMENT: Failed stealth roll hiding dagger - guard confiscated weapon
  • RACIST ABUSE: Guard labeled dagger “simian” in racist manner - Banjo HATES this treatment
  • CSA Hostility: Immediate negative experience with “Chasm Security Agency” guards
  • WEAPON STILL CONFISCATED: Knife not returned - only party member still disarmed by racist security
  • Void Spire Entry: Proceeding into supernatural structure despite discriminatory treatment
  • PAPERWORK EFFICIENCY: Four-limb writing - grabbed four utensils to tackle massive bureaucracy efficiently
  • Customs Intelligence: Learning through forms that chasmtenders control all chasm traffic and pricing
  • TEAM PURSUIT: Rushed to catch up when Augustus and Aster were escorted to medical facility
  • Medical Room Entry: Present for encounter with chasmtender doctor Dr. Auger

Vaerenth (Strategic Intelligence & Team Support)

  • Probing Inquiry: Asked the Clank what chasmtenders could be after
  • Intelligence Gathering: Seeking to understand chasmtender motivations and activities
  • Strategic Thinking: Investigating the bigger picture behind chasmtender operations
  • Information Analysis: Connecting dots between chasmtender activities and broader threats
  • Team Preparation: Bought stamina potion for Augustus - tactical support for injured party member
  • TACTICAL COORDINATION: Slipped forward in line during Augustus’s distraction with Hart
  • Administrative Return: Back to grumpy Fungril administrator after line advancement
  • Mission Justification: Provided cover story about “family friend and riches” when questioned
  • Craven Documentation: Listed Craven on forms as expedition target - ACCEPTED by administrator
  • TEAM PURSUIT: Rushed to catch up when Augustus and Aster were escorted to medical facility
  • Medical Room Entry: Followed party to encounter with Dr. Auger - maintaining team unity

Banjo (Information Specialist)

  • Direct Approach: Successfully asked bartender about Craven Vakvom
  • Social Success: Presence roll with Hope magic yielded crucial intelligence
  • Investigation Lead: Discovered connection between Craven and the “chasmtenders”
  • Diplomatic Excellence: Effective questioning without arousing suspicion

🌍 World & Story

New Locations

  • the-chainlink-tavern: Tavern built into/around a massive chain link from the Void Spire restraint system
  • anchorpoint: Major city with architecture integrated around the Void Spire’s chain restraints
  • anchorpoint-bazaar: Marketplace filled with expensive trinkets and magical items, likely sourced from Shalk Chasm
  • void-spire-approach: MAGNIFICENT VIEW - The massive chained spire in all its terrifying glory, covered in mystical runes and restraining chains
  • void-spire-interior: INSIDE THE SUPERNATURAL STRUCTURE - All rooms deliberately off-kilter to compensate for spire’s precarious angle

NPCs Encountered

  • jimmy-the-bartender: Bartender at The Chainlink Tavern named Jimmy, provided crucial information about Craven Vakvom
    • Responded positively to Banjo’s Presence roll (with Hope)
    • Directed party to speak with “chasmtenders” at the Void Spire about Craven
    • Sold bottle of oil to Banjo for Torque (though Torque didn’t need it)
  • torque-the-clank: Rock-based Clank patron named Torque who overheard conversation about Craven
    • Ancestry Clarification: Actually rock-based, not robot - oil not needed but appreciated gesture
    • Approached party with strong opinions about chasmtenders
    • Believes “this whole thing is nothing but a ruse”
    • Confirms chasmtenders are “not trustworthy”
    • Reports they’re after “all sorts of trinkets, old magic” but doesn’t know why
    • CRUCIAL SIGHTING: Saw Craven (burly) with 10 men talking to chasmtenders
    • DISAPPEARED: Craven’s group entered chasm, never came back
    • EXTORTION: Chasmtenders wanted to charge him “a chestload” for chasm access
    • Evidence Quest: Wants proof of chasmtender farce but uncertain who to give it to
  • The Chainlord Reference: Torque mentioned “The Chainlord” as authority figure overseeing Void Spire operations
  • dr-auger: Small goblin in lab coat - chasmtender medical authority at Void Spire facility
    • Professional Appearance: Goblin doctor wearing lab coat in medical room
    • Institutional Medicine: Represents chasmtender control over medical care and liability
    • Augustus Examination: Summoned to assess Augustus after fake heart attack incident
  • csa-racist-guard: Chasm Security Agency guard at Void Spire checkpoint
    • Weapon Confiscation: Required party to drop all items, confiscated Banjo’s hidden dagger
    • RACIST BEHAVIOR: Labeled Banjo’s dagger “simian” in discriminatory manner
    • Authority Abuse: Represents institutional racism within chasmtender organization
    • “Back on the way out”: Promised to return weapon after chasm visit
  • rorden-d-guard-leader: Chasmtender guard leader who signed the official contract offering party employment
    • Contract Authority: Signs official documents on behalf of his boss
    • Security Chief: Leader of the 6-7 armored guards responding to threats
    • Time Management: Monitors elevator schedules and departure times
    • Professional Conduct: Maintains formal procedure even during crisis situations
    • Bureaucratic Gatekeeping: Requires stamps for approval to enter chasm
    • Toll Collection: Demanding payment for 6 party members including Hogpog
    • Paperwork Mountain: Stacked nearly a foot of paperwork in front of party
    • Administrative Obstruction: Creating bureaucratic barriers to chasm access
    • PROFESSIONAL INTEGRITY: Immediately rebuked Augustus’s bribery attempt - maintains professional standards
    • Incorruptible: Cannot be bypassed through financial persuasion - strictly follows procedures

Plot Developments

  • Craven Vakvom Lead: First direct information about investigation target’s whereabouts
  • Chasmtenders Discovery: New faction/role revealed - people who tend to the Void Spire
  • Void Spire Direction: Investigation now points directly to the dangerous magical landmark
  • Social Success: Banjo’s diplomatic approach with Hope magic yielded valuable intelligence

🏛️ Lore Revealed

New World Information

  • Chasmtenders Organization: Specialist faction that “tends to the Void Spire”
    • Professional group managing the dangerous magical landmark
    • Known to Anchorpoint community as legitimate experts
    • Craven Vakvom has established contact/relationship with them
  • Void Spire Operations: Confirmation that the dangerous structure requires active management
  • Local Intelligence Network: Tavern bartenders track significant visitors and activities

Lore Questions Raised

  • What exactly do the “chasmtenders” do at the Void Spire?
  • What is Craven Vakvom’s relationship/business with the chasmtenders?
  • How dangerous is it to approach the chasmtenders at the unstable Void Spire?
  • Are the chasmtenders legitimate maintainers or exploitative monopolists?
  • What information did Craven seek from or provide to the chasmtenders?
  • Could the portal to another world in Shalk Chasm connect to Banjo’s underground homeland?
  • What artifacts are being pulled from below and how valuable are they?
  • Are chasmtenders using community funds appropriately for Void Spire maintenance?
  • What access controls do chasmtenders have over Shalk Chasm resources?

⚔️ Mechanics & Rules

New Rules Used

  • foundryborne system: Excellent UX experience noted!
  • [Other rule applications]

System Notes

  • foundryborne provides much improved user experience
  • [Other mechanical observations]

đź”® Looking Forward

Next Session Setup

  • ELEVATOR COMBAT CONTINUES: Party mid-battle with ooze creatures during 5-hour descent to Shalk Chasm
  • Cliffhanger Position: Unresolved combat on moving elevator platform
  • Approaching Chasm Floor: Still descending toward massacre scene and chasmtender survivors
  • Mission Awaits: Official contract to find Craven and recover mysterious artifact

Character Goals

  • Survive the descent: Complete ooze creature combat and reach chasm floor safely
  • Assess massacre scene: Investigate chasmtender casualties and gather intelligence
  • Locate Craven: Track down Craven Vakvom and his 10 men in the dangerous chasm depths
  • Complete contract: Fulfill chasmtender agreement for chest of gold reward

Lore Integration Opportunities

  • Research ooze creature ecology and behavior patterns in Shalk Chasm
  • Investigate the specific artifact Craven was searching for
  • Explore connection between portal to another world and Banjo’s homeland
  • Understand The Chainlord’s role in chasmtender hierarchy and operations

📌 Quick Notes

  • foundryborne system: excellent UX! ✨
  • Epic session arc: bureaucracy → diplomacy → horror action
  • Major tone shift from Session 3’s conclusion
  • Party now has official backing and clear mission
  • Cliffhanger combat creates perfect tension for next session

Session Date: 2025-08-15 Next Session: Combat resolution in Shalk Chasm System: foundryborne (great UX improvement!)