Session 4 - Five Hours to Hell
đź“‹ Session Summary
Duration: ~3 hours
Location: Online
Players: User, Andi
System Note: First session using foundryborne system - excellent UX improvement!
Key Events
- Chasmtender Investigation: Following lead from Jimmy the bartender about Craven’s connection to chasmtenders
- Void Spire Infiltration: Party navigates security checkpoint, bureaucracy, and discriminatory treatment
- Contract Reversal: From suspects to official contractors after learning of Craven’s attacks
- Descent Begins: 5-hour elevator journey into Shalk Chasm depths under ooze creature assault
Critical Information Discovered
- Craven is attacking chasmtenders: Not working with them, but systematically destroying their operations
- The Chainlord: Ultimate authority overseeing Void Spire operations
- Official contract secured: Party hired to stop Craven and recover mysterious sphere artifact
- Sphere Artifact Mission: Chainlord tasks party to find specific sphere artifact as payment for chasm expedition
- Chasm ecosystem hostile: Ooze creatures and other predators inhabit the depths
Chasmtenders Political Situation
- Divided Opinion: Local community split on chasmtenders’ legitimacy
- Supporters: Believe they’re doing necessary work keeping Void Spire clean/stable
- Critics: View them as extortionists exploiting community dependence
- Economic Control: Life in Anchorpoint entirely based on trade from artifacts pulled from below
- Monopoly Power: Chasmtenders control access to Shalk Chasm’s valuable resources
- Shalk Chasm Wealth: Contains many artifacts including portal to another world
TORQUE’S CRITICAL SIGHTING
- Craven Visual Confirmation: Saw Craven (burly) with 10 men at the chasm
- Chasmtender Meeting: Witnessed them talking to chasmtenders before descent
- DISAPPEARED: Craven’s entire group entered chasm and never returned
- Timeline: Sighting suggests recent activity - investigation target may be in chasm
- Group Size: Craven traveling with substantial force (10 men)
- Extortion Evidence: Chasmtenders wanted “a chestload” from Torque for access
TORQUE’S EVIDENCE QUEST
- Needs Proof: Wants evidence of chasmtender “farce” but uncertain who to give it to
- Authority Confusion: No clear recipient for evidence - suggests lack of oversight/justice system
- Wants Documentation: Seeking “something solid, some notes” to prove chasmtender corruption
- Augustus’s Question: Asked “for whom?” regarding proof recipient - highlighting systemic problem
- Grassroots Opposition: Individual seeking justice without institutional support
Session 3 Recap - Where We Left Off
- Party reached Anchorpoint after surviving Whisper Wind Pass combat gauntlet
- Discovered the Void Spire: Enormous spire of flame - supernatural landmark
- Major city built around this magical phenomenon
- Enhanced party with magical equipment: Arcane Prism, Premium Bedroll, Charm Potion, Arcane Cloak, Armor-enhancing Jewel
- Mission continues toward Shalk Chasm to investigate Craven Vakvom
🎠Character Moments
Augustus (Recovery & Political Analysis)
- Visible Injuries: Quite beaten up from recent adventures and combat encounters
- Short Rest: Taking time to recover with hot stew at The Chainlink Tavern
- Party Concern: Companions noting his condition and planning appropriate rest
- Tavern Recovery: Using civilized environment for proper healing and restoration
- Political Stance: Believes chasmtenders are untrustworthy extortionists who shouldn’t be exploiting people
- Moral Opposition: Strong ethical objections to economic exploitation of community
- Investigation Question: Asked Torque “for whom?” regarding proof of chasmtender farce
- Evidence Interest: Engaging with Torque’s desire for solid evidence against chasmtenders
- Self-Preparation: Bought health potion for dangerous expedition ahead
- Leadership Support: Asked Banjo to lead the way to find chasmkeepers - trusting party member’s guidance
- Security Encounter: Witnessing CSA racist treatment of Banjo - likely reinforcing his distrust of authority
- BUREAUCRATIC RECOGNITION: Familiar with administrative woman’s paperwork tactics - experience with bureaucratic obstruction
- BRIBERY ATTEMPT: Tried to bribe the Fungril administrator - immediately and firmly rebuked
- Professional Misjudgment: Misread the administrator’s professional integrity despite system experience
- Line Management: Back in long queue for chasm access after paperwork completion
- TACTICAL DECEPTION: Faked heart attack away from line - SUCCESSFUL DISTRACTION creating chaos
- Team Coordination: Enabled Vaerenth and Hart to slip forward while line was distracted
- MEDICAL LIABILITY: Guards want to escort him to “chasmtender approved facility” - liability control measure
- QUICK RECOVERY: “It was just gas” - dismissing medical concerns to avoid forced medical custody
- FORCED MEDICAL ESCORT: Guard insisted despite protests - Augustus and Aster escorted to medical facility
- Dr. Auger Encounter: Brought to small goblin in lab coat at chasmtender medical room
- PAINFUL EXAMINATION: Dr. Auger pressed on Augustus’s shell causing pain - rough medical technique
- MALPRACTICE ACCUSATION: Accused Dr. Auger of malpractice - criticizing “old school doctor behavior”
- Professional Confrontation: Challenging medical authority within chasmtender system
Banjo (Homeland Concerns & Racial Harassment)
- Underground Heritage: His homeland is underground, potentially accessible through Shalk Chasm
- Personal Stakes: Portal to another world in chasm could connect to his people
- Wary Approach: Cautious about chasmtenders’ control over access to underground regions
- Cultural Connection: Understanding of underground civilizations and their value
- Generous Gesture: Tossed coin to Jimmy (bartender) for bottle of oil for Torque
- Ancestry Mistake: Realized after ordering oil that Torque is rock-based, not robot - humorous misunderstanding
- Social Kindness: Despite confusion, gesture was appreciated by Torque
- Bazaar Investigation: Searched shops for homeland artifacts - none visible but still suspicious
- Gift Received: Aster bought health potion for him - team support appreciated
- Party Leadership: Led party toward the Void Spire when searching for chasmkeepers
- SECURITY HARASSMENT: Failed stealth roll hiding dagger - guard confiscated weapon
- RACIST ABUSE: Guard labeled dagger “simian” in racist manner - Banjo HATES this treatment
- CSA Hostility: Immediate negative experience with “Chasm Security Agency” guards
- WEAPON STILL CONFISCATED: Knife not returned - only party member still disarmed by racist security
- DAGGER REPLACEMENT: Rorden D provides replacement dagger from guard consort - correcting discriminatory weapon confiscation
- Void Spire Entry: Proceeding into supernatural structure despite discriminatory treatment
- PAPERWORK EFFICIENCY: Four-limb writing - grabbed four utensils to tackle massive bureaucracy efficiently
- Customs Intelligence: Learning through forms that chasmtenders control all chasm traffic and pricing
Aster (Team Support & Generosity)
- Healing Support: Bought health potion for Banjo - caring for party member safety
- Team Investment: Using resources to prepare entire party for dangerous mission ahead
- Generous Spirit: Pattern of supporting party members continues from previous sessions
- MEDICAL ESCORT: Accompanied Augustus to chasmtender medical facility - team solidarity during forced detention
- Dr. Auger Meeting: Present for encounter with small goblin doctor in lab coat
Hart (Tactical Coordination & Threat Assessment)
- TACTICAL ADVANCEMENT: Slipped forward in line with Vaerenth during Augustus’s successful distraction
- Administrative Progress: Reached grumpy Fungril administrator for official chasm access processing
- Team Coordination: Working with Vaerenth to advance party’s mission while others manage distraction
- TEAM PURSUIT: Rushed to catch up when Augustus and Aster were escorted to medical facility
- Medical Room Entry: Followed party to chasmtender medical room with Dr. Auger
- THREAT ASSESSMENT: Asked what would happen if she kills Dr. Auger - testing security response protocols
- Intelligence Gathering: Inquiring “who would come?” - assessing chasmtender security capabilities
Banjo (Homeland Concerns & Team Unity)
- Underground Heritage: His homeland is underground, potentially accessible through Shalk Chasm
- Personal Stakes: Portal to another world in chasm could connect to his people
- Wary Approach: Cautious about chasmtenders’ control over access to underground regions
- Cultural Connection: Understanding of underground civilizations and their value
- Generous Gesture: Tossed coin to Jimmy (bartender) for bottle of oil for Torque
- Ancestry Mistake: Realized after ordering oil that Torque is rock-based, not robot - humorous misunderstanding
- Social Kindness: Despite confusion, gesture was appreciated by Torque
- Bazaar Investigation: Searched shops for homeland artifacts - none visible but still suspicious
- Gift Received: Aster bought health potion for him - team support appreciated
- Party Leadership: Led party toward the Void Spire when searching for chasmkeepers
- SECURITY HARASSMENT: Failed stealth roll hiding dagger - guard confiscated weapon
- RACIST ABUSE: Guard labeled dagger “simian” in racist manner - Banjo HATES this treatment
- CSA Hostility: Immediate negative experience with “Chasm Security Agency” guards
- WEAPON STILL CONFISCATED: Knife not returned - only party member still disarmed by racist security
- Void Spire Entry: Proceeding into supernatural structure despite discriminatory treatment
- PAPERWORK EFFICIENCY: Four-limb writing - grabbed four utensils to tackle massive bureaucracy efficiently
- Customs Intelligence: Learning through forms that chasmtenders control all chasm traffic and pricing
- TEAM PURSUIT: Rushed to catch up when Augustus and Aster were escorted to medical facility
- Medical Room Entry: Present for encounter with chasmtender doctor Dr. Auger
Vaerenth (Strategic Intelligence & Team Support)
- Probing Inquiry: Asked the Clank what chasmtenders could be after
- Intelligence Gathering: Seeking to understand chasmtender motivations and activities
- Strategic Thinking: Investigating the bigger picture behind chasmtender operations
- Information Analysis: Connecting dots between chasmtender activities and broader threats
- Team Preparation: Bought stamina potion for Augustus - tactical support for injured party member
- TACTICAL COORDINATION: Slipped forward in line during Augustus’s distraction with Hart
- Administrative Return: Back to grumpy Fungril administrator after line advancement
- Mission Justification: Provided cover story about “family friend and riches” when questioned
- Craven Documentation: Listed Craven on forms as expedition target - ACCEPTED by administrator
- TEAM PURSUIT: Rushed to catch up when Augustus and Aster were escorted to medical facility
- Medical Room Entry: Followed party to encounter with Dr. Auger - maintaining team unity
Banjo (Information Specialist)
- Direct Approach: Successfully asked bartender about Craven Vakvom
- Social Success: Presence roll with Hope magic yielded crucial intelligence
- Investigation Lead: Discovered connection between Craven and the “chasmtenders”
- Diplomatic Excellence: Effective questioning without arousing suspicion
🌍 World & Story
New Locations
- the-chainlink-tavern: Tavern built into/around a massive chain link from the Void Spire restraint system
- anchorpoint: Major city with architecture integrated around the Void Spire’s chain restraints
- anchorpoint-bazaar: Marketplace filled with expensive trinkets and magical items, likely sourced from Shalk Chasm
- void-spire-approach: MAGNIFICENT VIEW - The massive chained spire in all its terrifying glory, covered in mystical runes and restraining chains
- void-spire-interior: INSIDE THE SUPERNATURAL STRUCTURE - All rooms deliberately off-kilter to compensate for spire’s precarious angle
NPCs Encountered
- jimmy-the-bartender: Bartender at The Chainlink Tavern named Jimmy, provided crucial information about Craven Vakvom
- Responded positively to Banjo’s Presence roll (with Hope)
- Directed party to speak with “chasmtenders” at the Void Spire about Craven
- Sold bottle of oil to Banjo for Torque (though Torque didn’t need it)
- torque-the-clank: Rock-based Clank patron named Torque who overheard conversation about Craven
- Ancestry Clarification: Actually rock-based, not robot - oil not needed but appreciated gesture
- Approached party with strong opinions about chasmtenders
- Believes “this whole thing is nothing but a ruse”
- Confirms chasmtenders are “not trustworthy”
- Reports they’re after “all sorts of trinkets, old magic” but doesn’t know why
- CRUCIAL SIGHTING: Saw Craven (burly) with 10 men talking to chasmtenders
- DISAPPEARED: Craven’s group entered chasm, never came back
- EXTORTION: Chasmtenders wanted to charge him “a chestload” for chasm access
- Evidence Quest: Wants proof of chasmtender farce but uncertain who to give it to
- The Chainlord Reference: Torque mentioned “The Chainlord” as authority figure overseeing Void Spire operations
- dr-auger: Small goblin in lab coat - chasmtender medical authority at Void Spire facility
- Professional Appearance: Goblin doctor wearing lab coat in medical room
- Institutional Medicine: Represents chasmtender control over medical care and liability
- Augustus Examination: Summoned to assess Augustus after fake heart attack incident
- csa-racist-guard: Chasm Security Agency guard at Void Spire checkpoint
- Weapon Confiscation: Required party to drop all items, confiscated Banjo’s hidden dagger
- RACIST BEHAVIOR: Labeled Banjo’s dagger “simian” in discriminatory manner
- Authority Abuse: Represents institutional racism within chasmtender organization
- “Back on the way out”: Promised to return weapon after chasm visit
- rorden-d-guard-leader: Chasmtender guard leader who signed the official contract offering party employment
- Contract Authority: Signs official documents on behalf of his boss
- Security Chief: Leader of the 6-7 armored guards responding to threats
- Time Management: Monitors elevator schedules and departure times
- Professional Conduct: Maintains formal procedure even during crisis situations
- Bureaucratic Gatekeeping: Requires stamps for approval to enter chasm
- Toll Collection: Demanding payment for 6 party members including Hogpog
- Paperwork Mountain: Stacked nearly a foot of paperwork in front of party
- Administrative Obstruction: Creating bureaucratic barriers to chasm access
- PROFESSIONAL INTEGRITY: Immediately rebuked Augustus’s bribery attempt - maintains professional standards
- Incorruptible: Cannot be bypassed through financial persuasion - strictly follows procedures
Plot Developments
- Craven Vakvom Lead: First direct information about investigation target’s whereabouts
- Chasmtenders Discovery: New faction/role revealed - people who tend to the Void Spire
- Void Spire Direction: Investigation now points directly to the dangerous magical landmark
- Social Success: Banjo’s diplomatic approach with Hope magic yielded valuable intelligence
🏛️ Lore Revealed
New World Information
- Chasmtenders Organization: Specialist faction that “tends to the Void Spire”
- Professional group managing the dangerous magical landmark
- Known to Anchorpoint community as legitimate experts
- Craven Vakvom has established contact/relationship with them
- Void Spire Operations: Confirmation that the dangerous structure requires active management
- Local Intelligence Network: Tavern bartenders track significant visitors and activities
Lore Questions Raised
- What exactly do the “chasmtenders” do at the Void Spire?
- What is Craven Vakvom’s relationship/business with the chasmtenders?
- How dangerous is it to approach the chasmtenders at the unstable Void Spire?
- Are the chasmtenders legitimate maintainers or exploitative monopolists?
- What information did Craven seek from or provide to the chasmtenders?
- Could the portal to another world in Shalk Chasm connect to Banjo’s underground homeland?
- What artifacts are being pulled from below and how valuable are they?
- Are chasmtenders using community funds appropriately for Void Spire maintenance?
- What access controls do chasmtenders have over Shalk Chasm resources?
⚔️ Mechanics & Rules
New Rules Used
- foundryborne system: Excellent UX experience noted!
- [Other rule applications]
System Notes
- foundryborne provides much improved user experience
- [Other mechanical observations]
đź”® Looking Forward
Next Session Setup
- ELEVATOR COMBAT CONTINUES: Party mid-battle with ooze creatures during 5-hour descent to Shalk Chasm
- Cliffhanger Position: Unresolved combat on moving elevator platform
- Approaching Chasm Floor: Still descending toward massacre scene and chasmtender survivors
- Mission Awaits: Official contract to find Craven and recover mysterious artifact
Character Goals
- Survive the descent: Complete ooze creature combat and reach chasm floor safely
- Assess massacre scene: Investigate chasmtender casualties and gather intelligence
- Locate Craven: Track down Craven Vakvom and his 10 men in the dangerous chasm depths
- Complete contract: Fulfill chasmtender agreement for chest of gold reward
Lore Integration Opportunities
- Research ooze creature ecology and behavior patterns in Shalk Chasm
- Investigate the specific artifact Craven was searching for
- Explore connection between portal to another world and Banjo’s homeland
- Understand The Chainlord’s role in chasmtender hierarchy and operations
📌 Quick Notes
- foundryborne system: excellent UX! ✨
- Epic session arc: bureaucracy → diplomacy → horror action
- Major tone shift from Session 3’s conclusion
- Party now has official backing and clear mission
- Cliffhanger combat creates perfect tension for next session
Session Date: 2025-08-15 Next Session: Combat resolution in Shalk Chasm System: foundryborne (great UX improvement!)