Holya - Townmaster of Mire’s End

📋 Basic Information

Full Name: Holya
Title: Townmaster of Mire’s End
Description: “The biggest woman” - local authority figure
Location: Middle of town (Mire’s End)
First Encountered: Session 2 - Mire’s End Crisis Investigation

🎭 Personality & Demeanor

Leadership Style: [To be determined based on party interaction]
Attitude Toward Outsiders: [To be determined]
Current Mood: [Likely stressed about pyre crisis]
Notable Traits: [To be filled during encounter]

🔗 Relationships & Connections

Relationship to Davrith: Protective authority - orchestrating fake public hostility to keep Davrith safe
Town Standing: Official leader, recognized authority
Bartender’s Respect: Mentioned as clear authority figure by tavern keeper

📚 Background & History

Rise to Leadership: [Background to be discovered]
Previous Pyre Crises: [Experience with similar problems?]
Connection to Regional Politics: [Relationship to Last Light, other settlements]

🎯 Current Situation

Primary Concern: Dying pyre crisis threatening Mire’s End
Davrinth’s Absence: Key figure left town seeking solution
Public Blame: Townsfolk blame Davrinth for crisis
Resources Available: [Authority, local knowledge, potential solutions]

💬 Key Interactions

Session 2 Encounter

Session 2 Encounter

Meeting Context: Party sought her out after tavern information gathering in middle of town MAJOR REVELATIONS SHARED:

Davrith’s True Situation:

  • Holya “not sure if Davrith is the problem” - doubts public blame
  • Town’s hostility toward Davrith “is a ruse” - fake public anger for protection
  • Davrith should “stay away for his safety” - real danger from unknown source

Current Crisis Status:

  • Davrith went to “the ruins” last night (only few hours travel away)
  • Has not returned yet - unusual as travel normally safe
  • Hart confirmed people have “gone and returned successfully” before

Crisis History:

  • Pyre problems began “a few months ago”
  • Davrith has tried “many rituals, fuel” without success
  • Multiple failed solutions suggest supernatural/complex cause

Emergency Planning:

  • Hart asked about evacuation if pyre fails completely
  • Holya was “unsure” where people would go - no backup plan exists

OFFERED REWARD:

  • Arcane prism - magical gem offered as payment for Davrith’s rescue
  • Holya notes “it is not much good to them” - acknowledging limited local utility
  • Valuable magical item suggests importance of mission to Holya

PARTY DECISION - ASTER’S LEADERSHIP:

  • Aster decides: “We should go for it” - commits party to rescue mission
  • Aster’s pragmatic advice to Holya: “Try all possibilities, don’t depend on us - hope is not a solution”
  • Shows Aster’s emerging leadership and realistic crisis management approach
  • Party officially accepts rescue mission to the ruins

🗺️ Role in Larger Story

Pyre Crisis Connection: Direct authority over town’s supernatural emergency
Expedition Impact: Could affect party’s timeline to Shalk Chasm
Craven Vakvom Link: [Potential connection to regional undead activity]
Settlement Relations: Bridge between Mire’s End and broader regional politics

📝 GM Notes

Potential Plot Hooks: [Authority to grant/deny assistance, local knowledge]
Character Development: [Leadership under crisis, decision-making under pressure]
Resource Connections: [Access to town resources, historical records]


First Encountered: Session 2 (2025-08-01)
Status: Active NPC - Town Authority
Campaign Role: Local leadership, pyre crisis management