# ASSASSIN POISONER

Tier 2 Skulk
A cunning scoundrel skilled in both poisons and ambushing.
Motives & Tactics: Anticipate, get paid, kill, taint food and water

Difficulty: 14 | Thresholds: 8/16 | HP: 4 | Stress: 4
ATK: +3 | Poisoned Throwing Dagger: Close | 2d8+1 phy
Experience: Intrusion +2

FEATURES

Grindeloth Venom - Passive: Targets who mark HP from the Assassin’s attacks are Vulnerable until they clear a HP.

Out of Nowhere - Passive: The Assassin has advantage on attacks if they are Hidden.

Fumigation - Action: Drop a smoke bomb that fills the air within Close range with smoke, Dizzilying all targets in this area. Dizzied targets have disadvantage on their next action roll, then clear the condition.


Attribution

This content is from the [Daggerheart SRD](https://github.com/seansbox/daggerheart-srd/blob/main/adversaries/Assassin Poisoner.md) by Darrington Press, licensed under CC BY 4.0.

Source: adversaries/Assassin Poisoner.md
Repository: seansbox/daggerheart-srd
Downloaded: 2025-07-30 01:28:45