# BLADED GUARD

Tier 1 Standard
An armored guard bearing a sword and shield painted in the settlement’s colors.
Motives & Tactics: Arrest, close gates, make it through the day, pin down

Difficulty: 12 | Thresholds: 5/9 | HP: 5 | Stress: 2
ATK: +1 | Longsword: Melee | 1d6+1 phy
Experience: Local Knowledge +3

FEATURES

Shield Wall - Passive: A creature who tries to move within Very Close range of the Guard must succeed on an Agility Roll. If additional Bladed Guards are standing in a line alongside the first, and each is within Melee range of another guard in the line, the Difficulty increases by the total number of guards in the line.

Detain - Action: Make an attack against a target within Very Close range. On a success, mark a Stress to Restrain the target until they break free with a successful attack, Finesse Roll, or Strength Roll.


Attribution

This content is from the [Daggerheart SRD](https://github.com/seansbox/daggerheart-srd/blob/main/adversaries/Bladed Guard.md) by Darrington Press, licensed under CC BY 4.0.

Source: adversaries/Bladed Guard.md
Repository: seansbox/daggerheart-srd
Downloaded: 2025-07-30 01:28:41