# WARDEN OF RENEWAL
Play the Warden of Renewal if you want to use powerful magic to heal your party.
SPELLCAST TRAIT
Instinct
FOUNDATION FEATURES
Clarity of Nature: Once per long rest, you can create a space of natural serenity within Close range. When you spend a few minutes resting within the space, clear Stress equal to your Instinct, distributed as you choose between you and your allies.
Regeneration: Touch a creature and spend 3 Hope. That creature clears 1d4 Hit Points.
SPECIALIZATION FEATURES
Regenerative Reach: You can target creatures within Very Close range with your “Regeneration” feature.
Warden’s Protection: Once per long rest, spend 2 Hope to clear 2 Hit Points on 1d4 allies within Close range.
MASTERY FEATURE
Defender: Your animal transformation embodies a healing guardian spirit. When you’re in Beastform and an ally within Close range marks 2 or more Hit Points, you can mark a Stress to reduce the number of Hit Points they mark by 1.
Attribution
This content is from the [Daggerheart SRD](https://github.com/seansbox/daggerheart-srd/blob/main/subclasses/Warden of Renewal.md) by Darrington Press, licensed under CC BY 4.0.
Source: subclasses/Warden of Renewal.md
Repository: seansbox/daggerheart-srd
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